The trajectory of the multiverse is remarkable. We’re talking about a video game of small proportions that tries to give fresh air to a genre dominated by Smash Bros., where Warner’s mascots make a difference. Now, after a month of life, Multiversus fully upgraded their hitbox You heartbox In new update.
In this type of game, blows are essential and it is necessary to detect them for good performance of the game. with this “big update, In the words of its director Tony HuinhoThe team has reworked these parameters so that they are body fit of characters real automatically.
This means that once we receive a blow or dodge, the game will trace where the punch, kick or attack has gone. So far, and as they share in VGC, hitbox was limited to one of the characters Cylinder that started in the head finished at ground level, A major error that they have since corrected, as expected, is when a character makes a movement that involves bowing or bowing, should not suffer at head height.
A major problem with this type of competitive game and one that many development studios have had to deal with. For example, Overwatch reversed the Blizzard team at the time with different changes and remodeling to clearly define attack patterns You defending, some capital because not all heroes in the game respond to the same Body structure,
but this is one of its improvements Update 1.02However this is the most important. change in hitbox will give one Better You long life of sports And the speed of study is always remarkable in these types of questions. Still, it is to be expected that these modifications will continue to occur throughout the years of the game’s life, especially as more characters are introduced.